You could have a player with several thousand of kills less than an hour after an event goes online. Expand.
![]() There are a few bugs and framerate problems, but the skills tied to weapon mechanics add a brilliant way to switch up combat until you find your set. Not all of the gameplay ideas were implemented successfully (i.e. Warhammer 40k fans will get a kick out of it, and its long life through random missions means content is in hundreds of hours for people who enjoy working towards the highest achievements. Others will eventually grow bored of the repetition, but will easily have gained enough hours out of the title to not be short changed. These side missions are all too similar in their look and design. Varied, exciting combat could have been the games saving grace, but, alas, it leaves a lot to be desired. For the emperor P.S this game got a lot of bad reviews due to unstable servers on Great game Fun and tactical, slower paced which I like. ![]() The amazing atmosphere, the well-reproduced world of W40k, Endgame is a must The best Warhammer 40k game Ive ever had a chance to play in. The amazing atmosphere, the well-reproduced world of W40k, Endgame is a must for W40k fans, Expand. I am a veteran of the ARPG genre, having over 4,000 hours logged in diablo 3, PoE, and Torchlight. I will explain, in detail what is so bad about this game. If you happen to encounter a boss enemy you might actually get to use your skills. Good luck feeling satisfied with killing enemies in this game. They have already launched it after several months of beta and weeks on delay over the oficial date just to Currently the game is a mess. They have already launched it after several months of beta and weeks on delay over the oficial date just to release a broken game without any end game content, several broken mechanics, graphical and game breaking bugs, and the worse balancing seen in years. The game is neither open word (no more than Path of Exile) nor persistent its a pure blatant lie. With a 7700k at 5Ghz and a 1080 i get framedrops to the 10th fps level and in ocasions the game plays like a powerpoint. All the content is just plain grind, for example first even was just kill 5000 mobs, not more not less. ![]() You could even continue playing a mission after the server goes down and dont crash till you end the mission and the game tried to store the mission rewards. If the missions the game never makes any calculations on the server (it dont even need the conection to the server) and is all made client side. You could have a player with several thousand of kills less than an hour after an event goes online.
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